Showing posts with label kell. Show all posts
Showing posts with label kell. Show all posts

Monday, August 25, 2008

Kell Commander

You need to find the dormant quartz golem anywhere in Alyria. Give it 5 crystal gems (obtained from Sumpter), and start giving it gold coins (in good amount) until it activates and attacks you. Kill it and obtain the large quartz astral. Remember to locker it incase you use it up. Now use the astral and get more quartz crystal from Sumpter mountains and release the kells. This will give you Irresponsibility mark and (-100 align) if you don't have it already. (Refer to sumter guide on our website)

It should be noted that there is a secondary way to get into the area required for this miniquest, although it's incredibly costly. Go to the southwest corner of the town, 3 east, and down to a hidden shop. Buy an apple, it shouldn't matter which. Now, go to the west side of town, and wait and/or move until a worker mentions he's hungry. Give him the apple, and he'll drop his spade. If you wait, this worker will say that he needs a new spade. At last attempt, the only spade which works is the quest spade, which one would almost never want to use. If you give him the spade, he'll dig a way down on the west side of town to the kell area. At this time, we know of no way to get the spade back. After releasing the kells, go to Lowangen. Go to the hidden shop mentioned above shop and buy the device. Now go outside, drop the device and push it. Each push, it takes 20k gold from your inventory so be prepared for an expensive venture. Keep using the device until you find the tangled tree. Kill the tree to get a tanglevine seed.

Now go to Diocletian, give the seed to Admiral Yotln (the retired military man) while being visible. He will give you a medal. You will receive a mail within minutes saying the shop owner wants to obtain the artifact you have just come across. Now head back to Lowangen, go back to the walk-through shop and give him the medal. He will give you a Kell's carapace. Walk outside and remove levitation if you have it on, find the V's (crevasse) and you will fall in. Walk to a room with a vine in it and start digging for a down. Go down and the guard will attack you and remove your carapace from you. Kill him and go down again to the CPK.

This CPK is high regen. The room to the southwest is LPK and no regen. Finally, down from there is non-pk and normal regen, which is where the Kell Commander is. Keep him spelled up, diseased cloud and poison gas the room if you can. And watch out for his high-damage emotes, such as using his scythe to slice you open, hitting extra hard, critically, etc. He will also regenerate chunks of HP if he "regains his strength". Do not wait until you are too low on hp (above 1.5k suggested) or one round from a scythe emote can kill you. Once you kill him, you can get a kell transmitter, quartz sliver, crystalline belt or a crystal neckguard.

Sunday, August 24, 2008

Mark of Irresponsibility - Releasing Kells

Couple of notes first, the CPK area north of the bottom of the staircase is no-recall. Be careful if you're going to try this run as people could easily RS you in and CPK you.This run can only be done once per reboot, if you see black altars in place of the normal ones the run has already been done and you'll need to wait until next reboot. Also it's wise to find the dormant quartz golem before thinking of releasing the kells because you need a large quartz crystal from it to do the run. If you find it, give it small quartz crystals (gems) and gold coins in large amounts (100,000 or more) until it activates and attacks you. Once it dies, loot the large quartz crystal and locker it. Details on how to get the gems are included in the next paragraph.

Starting at the recall point of the temple of Sumter, which is on rune mountain, head all north and kill the priest. Search the room and head down the stairs, then go all west. Make sure you're levitating and head north until you see the second northeast, go northeast and down (through the floor), then sw, se, down, north, northwest, down, northeast, down, north, all west, all north, northeast and finally southeast. Here you'll need a spade and pickaxe, go down one and dig up the quartz crystals, if there are none wait until repop. The next two downs also allow you to dig up quartz crystals. You will need 6 of these to give to the aforementioned golem and another 6 of these to put in the altars.

Once you have all the quartz crystals required, go all down, north and say "Akron Kalik Skevar". Prepare yourself to go into cpk and head all north. You'll come to a statue, say "wisdom cannot be given" and he will open a passage north. This is also where the golden cavaliers armor comes from and the faebane lance. Go north and check the corpse if you like, then continue all north take out the golems and enter the columns. You must be levitated once you go in here, head all north and enter the next columns. From here just follow the path around, you'll get attacked by a whole heap of kell defenders, these are easy for anyone over third class.

You'll finally reach the solar chamber, around this area are 7 altars in total. Place a quartz crystal (gem type) in each of the ones around the outside of the area, one in the 2up from the center and the one 2 down from the center, once all the altars have shifted into black altars you can place the astral quartz crystal in the center altar. This will echo something about a loud crack echoing through the place as a plate cracks or something to that effect. The kells are now released in the entire area and in Lowangen.

Side Note: If you want to continue and kill the Kell's Commander, read our Kell Commander guide.